Working with clients to develop ideas and concepts for new games, based on market research and user needs.
Creating game mechanics and gameplay systems that are engaging, balanced, and enjoyable for players.
Developing high-quality visual and audio assets for games, including 2D and 3D art, animations, and sound effects.
Creating well-designed levels that are challenging, but not too difficult, and that provide players with a sense of progression and accomplishment.
Designing user interfaces that are easy to use and that enhance the player experience, including menus, HUDs, and other in-game UI elements.
Conducting playtesting and balancing to ensure that the game is fun, challenging, and well-balanced.
Breaking down the project on these 5 main key phases.
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